Turtle Beach Mixxx

Posted By admin On 01.01.21
Turtle Beach Mixxx Average ratng: 6,6/10 8007 reviews

The Turtle Beach Stream Mic clocks in at around $100 and promises 'professional-quality' sound recording for gamers on Twitch, Xbox Live and YouTube.

  • Turtle Beach Amigo II USB audio adapter - Windows 10. Installed: - Mixxx - Voice Meeter Banana - Virtual Audio Cable - Google Hangouts.
  • I use a Turtle Beach USB soundcard for my studio when I am mixing for other stuff, and could hardwire, but its more fun to move around.

I'm using a Turtle Beach USB sound card with my Gateway MX-8738 laptop, running Mixxx 1.7. If I add a USB mic, such as the oft-reviewed and highly rated. Ubuy Qatar Online Shopping For mixxx in Best Possible Prices. Feeding Dish with Ramp and Basking Platform Plastic Turtle Food and Water Bowl Also Fit for. Mar 18, 2019  Turtle Beach Elite 800X Wireless Noise-Cancelling DTS Surround Sound Gaming Headset by TurtleBeachVideos. Turtle Beach Ear Force XO Four Stealth High-Performance Xbox One Gaming Headset by TurtleBeachVideos. Turtle Beach Ear Force. Turtle Beach RV Camping is the perfect RV campground in California for a weekend of fishing and relaxation. Located along the San Joaquin River, Turtle Beach is a scenic and quiet retreat for any fisherman, individual, couple or family looking for peace and tranquility.

In an age where more and more gamers are creating content, having a dedicated sound set-up is becoming more and more compelling for many, but can this mic compete with other similarly priced solutions out there? Let's take a look.

Build quality and features

The general rule of thumb with hardware quality tends to be 'you get what you pay for,' and I feel like this is true of the Stream Mic. The construction is functional, combining gloss and matte plastics with a metal mic grill, frame, and base, which gives the mic a decent weight. There's little chance the Turtle Beach Stream Mic will slide off your desk by accident as a result, and it comes with additional accessories if you wish to mount it on a microphone arm or stand.

In a previous life, I played and sang in a band (no, it wasn't good), and the Yeti line of microphones has since been my go-to for affordable, yet high quality sound recording. I've been using a similarly priced and featured (save for Xbox compatibility) Blue Nessie mic on PC for recording voice overs for Windows Central videos, in addition to our OneCast podcast. Against my lengthy experience with Blue products, Turtle Beach's first efforts in this space are solid.

The Turtle Beach app for the Stream Mic is powerful, allowing you to customize the microphone's features, EQ and more, from a simple program for Windows. You can enable 'announcer mode,' which gives the recording a nostalgic reverb. You can also enable a noise gate, which blocks out any background sound that isn't your voice. It can sound a little odd in recordings, but might be useful for streaming and Xbox Live play. You can even disable the microphone's LED lights, showing an attention to detail.

The LED ring around the mute button indicates the polar mode the mic is currently set to. You can cycle through Cardioid, Bi-Directional, Hyper-Cardioid and Omni-Directional using a button on the reverse of the mic. Giving it a long press toggles between high and low sensitivity, which forces the mic to amplify your voice if it's placed more than four inches away from your mouth. It's a neat feature which does work, and beats my Surface Book's mic array when it comes to Cortana command recognition at a distance.

Like the Nessie, the Stream Mic has a zero-latency 3.5mm headphone jack with powerful mic monitoring, so you can still listen to external audio without recording it. Naturally, this is a must to prevent echoes when streaming with others, and it's nice to see Turtle Beach include it.

One feature I really wish Turtle Beach had borrowed is the Blue Nessie's capacitive mute button, as the plastic mechanical button the Stream Mic uses produces a loud click which gets picked up before the mute effect kicks in. It's a little annoying for podcasting live.

Over all, though, the Stream Mic construction is well executed, and the feature set is nice at this price point. The fact it's fully compatible with Xbox One and PS4 makes it quite unique with these features, and its build quality is decent. But beauty is only skin deep, is it worth it for the audio quality?

Audio Quality

I enjoy Turtle Beach's headset offerings, but the trade-off of its piles of audio features can mean it's sometimes hard to find the 'sweet spot.' I find the same to be true of the Stream Mic.

Mixxx

Out of the box, I found the recording quality of the Stream Mic to be sub-par, giving my voice a muffled, almost tinny quality. This might be okay when bottlenecked by poor internet or Xbox Live's audio compression, but the Stream Mic has been advertised as 'professional grade,' capable of producing quality audio for podcasters and YouTube video creators.

Streaming on our Beam.pro channel, I worked with the kind people in the chat to improve the sound of the mic, using its multitude of settings. I turned Windows' recording sound down, and turned the Elgato sound capture up, switched to high sensitivity mode and regular cardioid, which did improve the quality marginally from the out-of-box experience. Still, there are similarly priced microphones out there with comparable features that produce a better sound even before all the fiddling.

Here's how the Turtle Beach Stream Mic sounds in optimal conditions with the best settings I could muster, in addition to the latest firmware:

Now, the Stream Mic not have the greatest sound quality in the world, but it does offer a unique proposition to Xbox gamers, especially with Beam.pro integration on the horizon. Not only is the Stream Mic a great Kinect alternative for having a dedicated microphone for using Cortana on your console, but in certain set ups, it might beat a dedicated gaming headset for party chat.

For party chat, the Stream Mic is very solid, with the tinny sound hiding behind the generally aggressive Xbox Live audio compression. Any 3.5mm set of headphones can be plugged in to the Stream Mic, allowing you to hear your game audio as well as mic monitoring to prevent yourself from yelling. I'm a big fan of mic monitoring feedback, and so far, I think the Stream Mic with any regular set of headphones plugged in provides the clearest, most responsive yet.

As someone who swaps a 3.5mm headset between my Xbox and my PC frequently, using the Stream Mic jack frees up the mic socket on my wireless controller, which I find to be preferable.

You could quite happily leave the Stream Mic plugged in to your Xbox One always, both for use with Cortana, and to plug a headset into it when you're ready to play in a party. High sensitivity mode allows you to use Cortana and voice chat with the Stream Mic from quite a fair distance away without losing volume, which is going to be handy in some scenarios.

Conclusion

Ultimately, I would have liked better recording quality across the board from this microphone, given its cost. The features, construction and compatibility options make up for the sub-par sound in some ways, but if you're a creator looking to make high quality YouTube videos with crystal clear voice overs, this isn't the product you're looking for.

Pros:

  • Good build quality
  • Highly customizable using the companion app
  • Headphone output with zero-latency mic monitoring
  • Can process voice from significant distances

Cons:

  • Raw recording quality isn't the best
  • Mute button produces a loud clicking sound



If, however, you rely on your Xbox One or PS4 for streaming to Twitch (or eventually Beam.pro), then the Stream Mic becomes a far more attractive proposition. The Stream Mic will defeat the vast majority of headset microphones out there for use with Party Chat or streaming across the services integrated with your favorite console.

If you stream from your PC, there are better options out there. But this is an admirable first attempt by Turtle Beach to put out an affordable, dedicated microphone, and they have a good base to build from moving forward.

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Growing library

The best PC games on the Windows 10 Microsoft Store

In the PC store wars, the Windows 10 Microsoft Store is a bit of an underdog. However, there are a few great titles in there.

Turtle Beach Mixer

Hmm... This is an interesting one. I can successfully load 2 songs into decks while nothing is playing, and I can play them both at the same time. But, if I have say, deck 1 playing a song and I try to load a song into deck 2 (which isn't playing), deck 1 will no longer work, at all. Load a new song and it gets stuck at 'loading song', load that same song into deck 2 and it works just fine (deck 1 still can't play it though).

Turtle Beach Audio Hub


OS: Windows 7 x64
AudioMixx: 1.11.0 (build revision 3862)
Logs:
Code: Select all
Debug [Main]: Dynamically loaded 'C:/Program Files/Mixxx/plugins/soundsource/soundsourcemediafoundation.dll'
Debug [Main]: m4a
Debug [Main]: mp4
Debug [Main]: Plugin supports: m4a
Debug [Main]: Plugin supports: mp4
Debug [Main]: Mixxx 1.11.0 '(bzr r3862; built on: May 8 2013 @ 19:12:44; flags: hid hifieq hss1394 mad mediafoundation optimize qdebug shoutcast vamp verbose vinylcontrol)' is starting...
Debug [Main]: Qt version is: 4.8.4
Debug [Main]: Configuration file is at the current version 1.11.0
Debug [Main]: Loading translations for locale 'en_US' from translations folder 'C:/Program Files/Mixxx/translations/' : fail
Debug [Main]: ConfigObject: Could not read '
Warning [Main]: ControlObject::getControl returning NULL for ( '[Channel1]' , 'vinylcontrol_mode' )
Warning [Main]: ControlObject::getControl returning NULL for ( '[Channel2]' , 'vinylcontrol_mode' )
Warning [Main]: ControlObject::getControl returning NULL for ( '[Flanger]' , 'lfoDepth' )
Warning [Main]: ControlObject::getControl returning NULL for ( '[Flanger]' , 'lfoDelay' )
Warning [Main]: ControlObject::getControl returning NULL for ( '[Flanger]' , 'lfoPeriod' )
Debug [Main]: Available QtSQL drivers: ('QSQLITE')
Debug [Main]: DB status: 'C:/Users/Username/Local Settings/Application Data/Mixxx/mixxxdb.sqlite' = true
Debug [Main]: SchemaManager::upgradeToSchemaVersion already at version 17
Debug [Main]: TrackDAO::initialize QThread(0x1c681e0, name = 'Main') 'qt_sql_default_connection'
Debug [Main]: CrateDAO::initialize()
Debug [Main]: CueDAO::initialize QThread(0x1c681e0, name = 'Main') 'qt_sql_default_connection'
Debug [Main]: Appending Quick Link: 'C:UsersUsernameDownloads' --- 'C:UsersUsernameDownloads/'
Debug [Main]: Appending Quick Link: 'C:UsersUsernameMusic' --- 'C:UsersUsernameMusic/'
Debug [Main]: Appending Quick Link: 'Downloads' --- 'C:/Users/Username/Downloads/'
Debug [Main]: Appending Quick Link: 'T:bDesktop' --- 'T:bDesktop/'
Debug [Main]: Appending Quick Link: 'C:UsersUsernameDocuments' --- 'C:UsersUsernameDocuments/'
Debug [Main]: Appending Quick Link: 'mus' --- 'G:/mus/'
Debug [Main]: Appending Quick Link: 'mus' --- 'H:/videos/mus/'
Debug [Main]: Creating session history playlist name: '2013-11-24 (9)'
Debug [Main]: Committing transaction on 'qt_sql_default_connection' result: true
Debug [Main]: Traktor Library Location=[ 'C:/Users/Username/collection.nml' ]
Debug [Main]: AnalyserWaveform::AnalyserWaveform()
Debug [Main]: Setting VAMP_PATH to: 'C:Program FilesMixxxpluginsvamp'
Debug [Main]: Creating ControllerManager
Debug [Main]: Extension '.bulk.xml' total 1 presets
Debug [Main]: Extension '.hid.xml' total 7 presets
Debug [Main]: Extension '.midi.xml' total 79 presets
Debug [Main]: Setting VAMP_PATH to: 'C:Program FilesMixxxpluginsvamp;C:Program FilesMixxxpluginsvamp'
Debug [Main]: VampPluginLoader::listPlugins() returned 3 plugins
Debug [Main]: Plugin output displayname: 'mixxxbpmdetection:0' 'SoundTouch BPM Detector (Legacy)'
Debug [Main]: Plugin output displayname: 'qm-barbeattracker:0' 'Bar and Beat Tracker'
Debug [Main]: Plugin output displayname: 'qm-barbeattracker:1' 'Bar and Beat Tracker'
Debug [Main]: Plugin output displayname: 'qm-barbeattracker:2' 'Bar and Beat Tracker'
Debug [Main]: Plugin output displayname: 'qm-barbeattracker:3' 'Bar and Beat Tracker'
Debug [Main]: Plugin output displayname: 'qm-tempotracker:0' 'Queen Mary Tempo and Beat Tracker'
Debug [Main]: Plugin output displayname: 'qm-tempotracker:1' 'Queen Mary Tempo and Beat Tracker'
Debug [Main]: Plugin output displayname: 'qm-tempotracker:2' 'Queen Mary Tempo and Beat Tracker'
Debug [Main]: ControllerManager::getControllerList
Debug [Main]: SoundManager::setupDevices()
Debug [Main]: SoundDevicePortAudio::open() '12, Speakers (Turtle Beach PX22)'
Debug [Main]: framesPerBuffer: 1024
Debug [Main]: Requested sample rate: 44100 Hz, latency: 23.22 ms
Debug [Main]: Output channels: 2 Input channels: 0
Debug [Main]: Opening stream with id 12
Debug [Main]: Opened PortAudio stream successfully... starting
Debug [Main]: PortAudio: Started stream successfully
Debug [Main]: Actual sample rate: 44100 Hz, latency: 24.2177 ms
Debug [Main]: Using 'Speakers (Turtle Beach PX22)' as output sound device clock reference
Debug [Main]: 1 output sound devices opened
Debug [Main]: 0 input sound devices opened
Debug [Main]: Set root GL Context widget valid: QGLWidget(0x96dda80) true
Debug [Main]: Created root GL Context valid: 0x97290a0 true
Debug [Main]: Root GL Context format:
Debug [Main]: Double Buffering: true
Debug [Main]: Swap interval: 0
Debug [Main]: Depth buffer: true
Debug [Main]: Direct rendering: true
Debug [Main]: Has overlay: false
Debug [Main]: RGBA: true
Debug [Main]: Sample buffers: false
Debug [Main]: Stencil buffers: true
Debug [Main]: Stereo: false
Warning [Main]: ControlObject::getControl returning NULL for ( '[Spinny1]' , 'show_spinny' )
Warning [Main]: Requested control does not exist: '[Spinny1],show_spinny' Creating it.
Warning [Main]: ControlObject::getControl returning NULL for ( '[Spinny2]' , 'show_spinny' )
Warning [Main]: Requested control does not exist: '[Spinny2],show_spinny' Creating it.
Warning [Main]: ControlObject::getControl returning NULL for ( '[Samplers]' , 'show_samplers' )
Warning [Main]: Requested control does not exist: '[Samplers],show_samplers' Creating it.
Warning [Main]: ControlObject::getControl returning NULL for ( '[Microphone]' , 'show_microphone' )
Warning [Main]: Requested control does not exist: '[Microphone],show_microphone' Creating it.
Warning [Main]: ControlObject::getControl returning NULL for ( '[Vinylcontrol]' , 'show_vinylcontrol' )
Warning [Main]: Requested control does not exist: '[Vinylcontrol],show_vinylcontrol' Creating it.
Warning [Main]: ControlObject::getControl returning NULL for ( '[PreviewDeck]' , 'show_previewdeck' )
Warning [Main]: Requested control does not exist: '[PreviewDeck],show_previewdeck' Creating it.
Debug [Main]: Invalid node name in skin: 'manifest'
Debug [Main]: Making property binder for 'visible'
Warning [Main]: WaveformSignalColors::fallBackFromSignalColor - skin do not provide low/mid/high signal colors
Warning [Main]: ControlObject::getControl returning NULL for ( '[Sampler1]' , ' )
Warning [Main]: WaveformSignalColors::fallBackFromSignalColor - skin do not provide low/mid/high signal colors
Warning [Main]: ControlObject::getControl returning NULL for ( '[Sampler2]' , ' )
Warning [Main]: WaveformSignalColors::fallBackFromSignalColor - skin do not provide low/mid/high signal colors
Warning [Main]: ControlObject::getControl returning NULL for ( '[Sampler3]' , ' )
Warning [Main]: WaveformSignalColors::fallBackFromSignalColor - skin do not provide low/mid/high signal colors
Warning [Main]: ControlObject::getControl returning NULL for ( '[Sampler4]' , ' )
Debug [Main]: Making property binder for 'visible'
Warning [Main]: ControlObject::getControl returning NULL for ( '[PreviewDeck1]' , ' )
Debug [Main]: Recordings folder set to 'C:/Users/Username/Downloads/Mixxx/Recordings'
Debug [Main]: BaseTrackCache(0x95e6780) updateIndexWithQuery took 10 ms
Debug [Main]: PrepareLibraryTableModel(0xa0b9ce0) select() took 14 ms
Debug [Main]: PrepareLibraryTableModel(0xa0b9ce0) select() took 2 ms
Debug [Main]: DlgPrepare(0xa015a50, name = 'DlgPrepare') analysisActive false
Debug [Main]: Making property binder for 'visible'
Debug [Main]: Making property binder for 'visible'
Debug [Main]: Created QGLWidget. Context Valid: true Sharing: true
Warning [Main]: WaveformSignalColors::fallBackFromSignalColor - skin do not provide low/mid/high signal colors
Warning [Main]: ControlObject::getControl returning NULL for ( '[Channel1]' , ' )
Debug [Main]: WaveformWidgetFactory::setWaveformWidget - waveform widget added in factory, index 0
Debug [Main]: Making property binder for 'visible'
Debug [Main]: WSpinny(): Created QGLWidget, Context Valid: true Sharing: true
Warning [Main]: WaveformSignalColors::fallBackFromSignalColor - skin do not provide low/mid/high signal colors
Warning [Main]: ControlObject::getControl returning NULL for ( '[Channel1]' , ' )
Debug [Main]: Created QGLWidget. Context Valid: true Sharing: true
Warning [Main]: WaveformSignalColors::fallBackFromSignalColor - skin do not provide low/mid/high signal colors
Warning [Main]: ControlObject::getControl returning NULL for ( '[Channel2]' , ' )
Debug [Main]: WaveformWidgetFactory::setWaveformWidget - waveform widget added in factory, index 1
Debug [Main]: Making property binder for 'visible'
Debug [Main]: WSpinny(): Created QGLWidget, Context Valid: true Sharing: true
Warning [Main]: WaveformSignalColors::fallBackFromSignalColor - skin do not provide low/mid/high signal colors
Warning [Main]: ControlObject::getControl returning NULL for ( '[Channel2]' , ' )
Debug [Main]: MixxxLibraryFeature::activate()
Debug [Main]: LibraryTableModel(0x962ad20) select() took 3 ms
Debug [Main]: WSearchLineEdit::restoreSearch( ' )
Debug [Controller]: ControllerManager: Setting up devices
Debug [Controller]: Scanning PortMIDI devices:
Debug [Controller]: Found output device # 0 Microsoft MIDI Mapper
Debug [Controller]: Found output device # 1 Microsoft GS Wavetable Synth
Debug [Controller]: Scanning HSS1394 devices:
Debug [Main]: Constructed LibraryScanner
Debug [Main]: iTunes Album Art path is: 'C:/Users/Username/Music/iTunes/Album Artwork'
Debug [Main]: Displaying mixxx
Debug [Controller]: Nodes detected: 0
Debug [Controller]: Scanning HID devices:
Debug [Controller]: Found 0x9a65190 0xa0d8320 'r256' S/N 0x9a65180 'Interface 2'
Debug [Controller]: Found 0xa0ccdb0 0xa0cccc0 'r256' S/N 0xa0d8340 'Interface 3'
Debug [Controller]: Found 0xa0d8360 0xa0cccf0 'r257' S/N 0x9a651a0 'Interface 0'
Debug [Controller]: Found 0xa0d8380 0xa0ccd50 'r257' S/N 0x9a651b0 'Interface 0'
Debug [Controller]: Found 0xa0d83a0 0xa0ccd20 'r257' S/N 0x9a651c0 'Interface 0'
Debug [Controller]: Found 0xa0d83c0 0xa0ccd80 'r257' S/N 0x9a651d0 'Interface 0'
Debug [Controller]: Found 0xa0d83e0 0xa0ccde0 'r257' S/N 0x9a651e0 'Interface 1'
Debug [Controller]: ControllerManager::getControllerList
Debug [Controller]: Loading controller preset from 'C:/Users/Username/Local Settings/Application Data/Mixxx/controllers/USB_Speaker_?_2.hid.xml'
Debug [Controller]: 'USB' settings found
Debug [Controller]: Loading controller preset from 'C:/Users/Username/Local Settings/Application Data/Mixxx/controllers/Turtle_Beach_PX22_0001_3.hid.xml'
Debug [Controller]: 'Turtle' settings found
Debug [Controller]: Loading controller preset from 'C:/Users/Username/Local Settings/Application Data/Mixxx/controllers/ROCCAT_Kone_XTD_?_0.hid.xml'
Debug [Controller]: 'ROCCAT' settings found
Debug [Controller]: Loading controller preset from 'C:/Users/Username/Local Settings/Application Data/Mixxx/controllers/ROCCAT_Kone_XTD_?_0--2.hid.xml'
Debug [Controller]: 'ROCCAT' settings found
Debug [Controller]: Loading controller preset from 'C:/Users/Username/Local Settings/Application Data/Mixxx/controllers/ROCCAT_Kone_XTD_?_0--3.hid.xml'
Debug [Controller]: 'ROCCAT' settings found
Debug [Controller]: Loading controller preset from 'C:/Users/Username/Local Settings/Application Data/Mixxx/controllers/ROCCAT_Kone_XTD_?_0--4.hid.xml'
Debug [Controller]: 'ROCCAT' settings found
Debug [Controller]: Loading controller preset from 'C:/Users/Username/Local Settings/Application Data/Mixxx/controllers/ROCCAT_Kone_XTD_?_1.hid.xml'
Debug [Controller]: 'ROCCAT' settings found
Debug [Controller]: Controller polling stopped.
Debug [Main]: resize QSize(1280, 721)
Debug [Main]: Running Mixxx
Debug [Main]: ControllerManager::getControllerList
Debug [EngineSideChain 1]: EngineShoutcast: updating from preferences
Debug [EngineSideChain 1]: Couldn't find shoutcast metadata codec for codec: ' defaulting to ISO-8859-1.
Debug [EngineSideChain 1]: Loaded libmp3lame version 3.98.4
Debug [EngineSideChain 1]: Connection pending. Sleeping...
Warning [Main]: WaveformRenderBackground::generateImage() - file( 'C:/Program Files/Mixxx/skins/Deere1280x800-WXGA/style/style_bg_waveform.png' ) 415 x 119 do not fit the waveform widget size 413 x 119
Debug [EngineSideChain 1]: Connection pending. Sleeping...
Debug [EngineSideChain 1]: ***********Connected to Shoutcast server...
Debug [Main]: BrowseFeature::onLazyChildExpandation QVariant(QString, 'Quick Links') QVariant(QString, '::mixxx_quick_lnk_node::')
Debug [Main]: BrowseFeature::activateChild QVariant(QString, 'Devices') QVariant(QString, '::mixxx_device_node::')
Debug [Main]: WSearchLineEdit::restoreSearch( ' )
Debug [Main]: BrowseFeature::activateChild QVariant(QString, 'mus') QVariant(QString, 'H:/videos/mus/')
Debug [Main]: WSearchLineEdit::restoreSearch( ' )
Debug []: Getting SoundSource plugin object for 'm4a'
Debug []: Getting SoundSource plugin object for 'm4a'
Debug []: Getting SoundSource plugin object for 'm4a'
Debug []: Getting SoundSource plugin object for 'm4a'
Debug []: Getting SoundSource plugin object for 'm4a'
Debug []: Getting SoundSource plugin object for 'm4a'
Debug []: Getting SoundSource plugin object for 'm4a'
Debug []: Getting SoundSource plugin object for 'm4a'
Debug []: Getting SoundSource plugin object for 'm4a'
Debug []: Getting SoundSource plugin object for 'm4a'
Debug []: Getting SoundSource plugin object for 'm4a'
Debug [Main]: New BeatGrid
Debug [Main]: Successfully deserialized BeatGrid
Debug [Main]: m_sTracks.count() = 1
Debug [Thread (pooled)]: Getting SoundSource plugin object for 'm4a'
Debug [Thread (pooled)]: SSMF: Duration: 126
Debug [AnalyserQueue 1]: Prioritizing 'Up On the Housetop www.thingamakid.com-Yep2d7H974w' 'H:/videos/mus/Up On the Housetop www.thingamakid.com-Yep2d7H974w.m4a'
Debug [AnalyserQueue 1]: Analyzing 'Up On the Housetop www.thingamakid.com-Yep2d7H974w' 'H:/videos/mus/Up On the Housetop www.thingamakid.com-Yep2d7H974w.m4a'
Debug [AnalyserQueue 1]: Getting SoundSource plugin object for 'm4a'
Debug [AnalyserQueue 1]: SSMF: Duration: 126
Debug [AnalyserQueue 1]: AnalysisDAO fetched 2 analyses, 923849 bytes for track 1649 in 8 ms
Debug [AnalyserQueue 1]: Reading waveform from byte array: allSignalSize 111618 visualSampleRate 441 audioVisualRatio 100
Debug [AnalyserQueue 1]: Reading waveform from byte array: allSignalSize 3840 visualSampleRate 15.172 audioVisualRatio 2906.67
Debug [AnalyserQueue 1]: AnalyserWaveform::loadStored - Stored waveform loaded
Debug [AnalyserQueue 1]: Beat calculation is deactivated
Debug [AnalyserQueue 1]: Skipping track analysis because no analyzer initialized.
Debug [Main]: New BeatGrid
Debug [Main]: Successfully deserialized BeatGrid
Debug [Main]: m_sTracks.count() = 2
Debug [Thread (pooled)]: Getting SoundSource plugin object for 'm4a'
Debug [Thread (pooled)]: SSMF: Duration: 210
Debug [AnalyserQueue 1]: Prioritizing 'Fred Astaire - Santa Claus Is Comin' To Town-9jQy_ppY2bI' 'H:/videos/mus/Fred Astaire - Santa Claus Is Comin' To Town-9jQy_ppY2bI.m4a'
Debug [AnalyserQueue 1]: Analyzing 'Fred Astaire - Santa Claus Is Comin' To Town-9jQy_ppY2bI' 'H:/videos/mus/Fred Astaire - Santa Claus Is Comin' To Town-9jQy_ppY2bI.m4a'
Debug [AnalyserQueue 1]: Getting SoundSource plugin object for 'm4a'
Debug [AnalyserQueue 1]: SSMF: Duration: 210
Debug [AnalyserQueue 1]: AnalysisDAO fetched 2 analyses, 1515632 bytes for track 1651 in 8 ms
Debug [AnalyserQueue 1]: Reading waveform from byte array: allSignalSize 185592 visualSampleRate 441 audioVisualRatio 100
Debug [AnalyserQueue 1]: Reading waveform from byte array: allSignalSize 3840 visualSampleRate 9.12461 audioVisualRatio 4833.08
Debug [AnalyserQueue 1]: AnalyserWaveform::loadStored - Stored waveform loaded
Debug [AnalyserQueue 1]: Beat calculation is deactivated
Debug [AnalyserQueue 1]: Skipping track analysis because no analyzer initialized.
Debug [Main]: Committing transaction on 'qt_sql_default_connection' result: true
Debug [Main]: PlaylistTableModel(0x95a49b0) select() took 4 ms
Debug [Main]: Committing transaction on 'qt_sql_default_connection' result: true
Debug [Main]: PlaylistTableModel(0x95a49b0) select() took 2 ms
Debug [Main]: Getting SoundSource plugin object for 'm4a'
Debug [Main]: Committing transaction on 'qt_sql_default_connection' result: true
Debug [Main]: BaseTrackCache(0x95e6780) updateIndexWithQuery took 1 ms
Debug [Main]: BeatFactory::loadBeatsFromByteArray could not parse serialized beats.
Debug [Main]: m_sTracks.count() = 3
Debug [Thread (pooled)]: Getting SoundSource plugin object for 'm4a'
Debug [Thread (pooled)]: SSMF: Duration: 93
Debug [AnalyserQueue 1]: Prioritizing 'Snow Miser-8mw-1ehsuJM' 'H:/videos/mus/Snow Miser-8mw-1ehsuJM.m4a'
Debug [AnalyserQueue 1]: Analyzing 'Snow Miser-8mw-1ehsuJM' 'H:/videos/mus/Snow Miser-8mw-1ehsuJM.m4a'
Debug [AnalyserQueue 1]: Getting SoundSource plugin object for 'm4a'
Debug [AnalyserQueue 1]: SSMF: Duration: 93
Debug [AnalyserQueue 1]: AnalysisDAO fetched 0 analyses, 0 bytes for track 1652 in 1 ms
Debug [AnalyserQueue 1]: Beat calculation is deactivated
Debug [AnalyserQueue 1]: SSMF: End of input file.
Debug [AnalyserQueue 1]: Waveform generation for track 1652 done 0.954 s
Debug [Main]: Writing waveform from byte array: dataSize 82598 allSignalSize 82598 visualSampleRate 441 audioVisualRatio 100
Debug [Main]: AnalysisDAO saved analysis 321 '696358 (193583 compressed)' bytes for track 1652 in 65 ms
Debug [Main]: Saved waveform analysis for trackId 1652 analysisId 321
Debug [Main]: Writing waveform from byte array: dataSize 3842 allSignalSize 3842 visualSampleRate 20.5025 audioVisualRatio 2150.95
Debug [Main]: AnalysisDAO saved analysis 322 '32396 (10323 compressed)' bytes for track 1652 in 5 ms
Debug [Main]: Saved waveform summary analysis for trackId 1652 analysisId 322
Debug [Main]: Committing transaction on 'qt_sql_default_connection' result: true
Debug [Main]: BaseTrackCache(0x95e6780) updateIndexWithQuery took 1 ms
Debug [Engine]: ERROR: No LRU chunk to free in allocateChunkExpireLRU.
Debug [Engine]: ERROR: Couldn't allocate spare Chunk to make ChunkReadRequest.
*snip, from here on, it repeats the above 2 engine debug lines infinitely*

Edit:

Turtle Beach Stealth 700 Update

Whoops, looks like this is a duplicate of http://www.mixxx.org/forums/viewtopic.php?f=3&t=5755, if a mod wouldn't mind merging these two, that'd be fantastic!